WWE is working on something ‘in the role-playing game space’

In a WWE earnings call this week, Chief Brand Officer Stephanie McMahon expressed the company’s commitment to video games, including its pursuit of a project “in the role-playing game space.”

The muscular machismo of the square circle seems like a perfect fit for gaming, but WWE’s legacy on that front has been decidedly mixed, with some games fondly remembered from the arcade and 16-bit days overshadowed by the WWE 2K series, whose more recent entries McMahon mentioned. on call:

“We are extremely pleased with the relaunch of our premium video game console franchise, WWE 2K,” said McMahon. “After a little over a year off work to improve the game engine, we’ve worked hand in hand with our partners at Take-Two Interactive, listened to our customers and fans, and regained their trust by delivering a game that exceeded their expectations. WWE 2K22 was a critical and commercial success, with the highest Metacritic scores on Xbox and PlayStation platforms in franchise history, with over 5.6 million hours viewed on Twitch to date.”

The previous entry, 2K20, it was a notorious flopwith graphical and gameplay glitches circulating on YouTube and an expensive $90 deluxe digital edition doing little to help their reputation. 2K22 fared better, but the “highest Metacritic scores on Xbox and Playstation platforms in franchise history” fall into the high 70’swith the PC version at 72. Decent numbers, but not exactly encouraging for a high-water mark for the series.

Moving on, McMahon gets to the part of the call we’re interested in: “We continue to see strength in the performance of our mobile games with 2K and Scopely, SuperCard and Champions, and we recently signed a new contract in the roleplaying game space that will be announced on soon.”

So apparently there’s a WWE RPG in the works. The fact that McMahon mentions this project at the same time as the WWE mobile games might imply this won’t be a full console/PC release, but my mind is still muddled with the idea.

Could we see something centered around a full-fledged career/story mode, taking a nobody garage gym to the heights of Sports Entertainment stardom? It could have character and class building with different archetypes, brutes and speedsters, with abilities that affect their performance in and out of the ring.

Perhaps it could have a BioWare-style morality system, with a Heel/Face meter and approval from the group of other fighters in its stable. The game’s potential developer might also go in an entirely different direction, perhaps an alternate wrestling-themed fantasy world, like Brütal Legend’s metal-themed dimension.

We probably shouldn’t get ahead of ourselves, especially considering where McMahon takes the gaming portion of the presentation below:

“We also continue to assess the metaverse, both walled garden environments that already exist and decentralized properties,” McMahon said. “Look to hear more in the coming months”

Pack it in staff, that’s a wrap. It’s New Day NFTs from here on out.

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