It’s a running joke that Doom can run on anything from piano players for pregnancy tests. But it’s becoming equally true that anything can run on Doom. In recent years, we’ve seen total Doom conversions that replicate sonic, castlevaniaeven a dystopian version of Thatcher’s Great Britain. Now some mad scientist has modified Minecraft with Frankenstein in id Software’s totem shooter.
Specifically a mod for Doom II, Voxel Violence adds Minecraft-style blocks and a building system to the classic FPS sequel. It works just like the Minecraft system, allowing you to stack various types of blocks on top of each other to create structures, obstacles – come on, you know how Minecraft works!
You can see the Voxel Violence system variant in action in the video above. It’s a pretty impressive adaptation. Not only can you build solid structures, you can also destroy them, as demonstrated in the second half of the demo with Minecraft-style TNT blocks. I can already see the potential for ridiculous multiplayer shenanigans as players desperately try to put up defenses while their opponents try to take them down.
My only gripe about Voxel Violence is the decision to directly replicate Minecraft blocks, rather than creating blocks that better fit the world of Doom. This would be a great way for players to create Doom-ish maps without having to spend months learning a level editor, and in fact, the mod creator expresses his hope to see these community maps in the mod summary on Mod DB. Then again, Doom + Minecraft has broader appeal than a more generic Doom block building system, which is probably why I work in journalism rather than marketing.
In any case, you can download Voxel Violence on here. There are no instructions on how to install it, but it looks like a simple case of “hitting GZDoom”.