Vampire: The Masquerade – Bloodhunt ranked mode paused as PS5 owners keep getting destroyed

Vampire: The Masquerade – Blood Hunt (opens in new tab) it’s a very solid battle royale: I enjoyed it more than I expected when I walked around with it in the early days of the Early Access launch, and more recently Morgan said he’s “really impressed with how well developer Sharkmob got the basics right” in the full release . But it hasn’t been entirely without issues, and today Sharkmob announced that ranked play will be paused until the next update is released.

“After careful consideration, we’ve decided to temporarily pause Ranked mode until the new update arrives,” the studio wrote in Steam (opens in new tab). “We hope that the new balance changes and gamepad improvements will boost the mode’s popularity again and make matchmaking viable once again.”

The biggest issue plaguing Bloodhunt right now seems to be the implementation of controller support, which “needs some love,” Sharkmob said in recent pre-patch notes (opens in new tab)— something of an understatement, given that the developers are essentially replacing everything.

“We tweaked the current system, replaced our dynamic response curve with a more traditional exponential curve, set the throttle to a fixed speed, and tweaked the AA to suit what we have,” explained lead designer Gustav Stigenius. “We feel this is a big step in the right direction, but we’re only at the beginning of the path. Stay tuned for a follow-up article where we go in-depth on overhauling the controller appearance, crosshairs, scope spin rate, aim assist, and settings. so you can customize your gaming experience.”

Bloodhunt is available on PC and PlayStation 5, and its control issues are exacerbated by crossplay. While crossplay can be turned off on the PS5 (apparently the toggle is required by Sony), it’s turned on by default – and it can’t be turned off on the PC version. In addition, Sharkmob “strongly” recommends (opens in new tab) PS5 players do not disable crossplay as this “may lead to slow matchmaking times”. But the alternative seems to be PS5 players being viciously and repeatedly possessed by those on PC.

“As it stands, the new player experience is horrible and I imagine PS5 players are flailing around like crazy,” wrote GungJoe in resetera. “Right now you don’t have any fantastic options. Disable crossplay and you’ll have pretty long queue times (though less than a minute for me). Keep it on and the experience will be fundamentally unfair.”

“As someone who has played it on PC and PS5, this game on console is impossible against PC players,” Corgiiiix3 wrote in similar comments on reddit. “Looks like there’s no aim assist, which is a GOOD thing. But not if you’re facing mouse gamers. It’s not even close to fair. And without 120fps support, it’s even more of a problem. The player base PS5 games probably won’t last long when the winner of each match has a PC icon next to their name at this rate.”

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Ironically, but I suppose predictably, some PC gamers see the matter very differently, complaining that aim assist on the PS5 is very strong (opens in new tab) and makes it very easy for PS5 players to rack up kills.

Sharkmob didn’t address the PC/PS5 imbalance specifically, but hinted: Stigenius said that the topic of improving controller support in Bloodhunt is “something I care a lot about as a lifelong PlayStation gamer.” The update does not yet have a release date, but it should be released in June.

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