In another entry into the game industry’s historic apology/delay genre delivered via text-heavy jpegs, Ubisoft announced that the development of Prince of Persia: The Sands of Time Remake moved from Ubisofts Pune and Mumbai to Ubisoft Montreal, the studio behind the original game. The message says Ubisoft studios “will take time to regroup in the game’s scope” to deliver “the best experience for this remake of an all-time classic.”
An update on the development of Prince of Persia: The Sands of Time Remake pic.twitter.com/8xQpqyPSwQMay 3, 2022
This isn’t the first sign of troubled development for The Sands of Time Remake. The game was originally scheduled to be released in early 2021, shortly after its reveal, before being late several times. Ubisoft’s financial projections recently assigned a release window of April 2022 to March 2023, and its social media has been largely silent, with the exception of occasional assurances that it remains in development.
Ubisoft’s announcement today doesn’t mention an additional delay, but given that the 2022-23 number comes from a financial report rather than an official announcement, The Sands of Time Remake appears to be firmly in “when it’s ready” territory. A number of factors may have contributed to the change at the studio, but it’s a shame that the Pune and Mumbai developers aren’t able to see their work through to completion.
Hope is eternal to see a game over, however. Montreal is an ace studio for Ubisoft, and it’s still unclear how far the original developers were in the process. It’s only fair that I extend The Sands of Time Remake with the same optimism I maintain for the similarly in trouble. Vampire: The Masquerade—Bloodlines 2despite what common sense dictates for both games.