The Embracer Group, a large conglomerate formerly known as THQ Nordic AB, recently announced a game preservation initiative called Hug game archive (opens in new tab) with the stated goal of “archive and save as much of the video game industry as possible”.
The Embracer Group has made a name for itself in recent years with a rush of acquisitions from high-profile studios including Gearbox, Coffee Stain and Dark Horse Comics. More recently, the group acquired Square Enix’s former North American studios (opens in new tab)including Eidos Montreal and Crystal Dynamics, the developers of the Deus Ex and Tomb Raider reboots, respectively.
The Embracer Games Archive has so far collected “50,000 games, consoles and accessories” in its vault in Karlstad, Sweden, and has a team consisting of a CEO, archivist, assistant, technical engineer and supply manager.
The collection is currently not accessible to the public or researchers, but the initiative has stated that it plans to build a database of its collection and make it available as a resource for academics, researchers, and, at least to some extent, the general public. public.
It is always a pleasant surprise to hear about a project like this, especially in the corporate sector. The double whammy of the profit motive and copyright law can be an insurmountable obstacle to game preservation, with historical and artistic concerns often at odds with industry practices. I don’t think the Embracer Games Archive is necessarily the reply to the issue of game preservation, but more efforts like this are certainly always welcome, especially considering the questionably legitimate speculative bubble (opens in new tab) currently affecting the collection of physical games.