Surprise Surprise, Stranger of Paradise: Final Fantasy Origin PC Port Sucks

PC gamers are getting their hands on the verifiable cringefest Stranger from Paradise: Final Fantasy Origin the last few days, and unfortunately it appears to be another damn Square Enix port.

Players are taking to the game’s subreddit to voice the numerous issues that are plaguing the PC port. The biggest issue now is the intense slowdown that seems to be happening when performing Soul Bursts, a theatrical finishing move that crystallizes the enemy before destroying them. It puts the entire game in slow motion, which feels pretty shocking when you’re trying to keep a good flow in combat.

The problem seems to be even worse if you try to run the game at 120 fps as I was having problems even when trying to run. It was as if Jack was fighting chaos in a sea of ​​invisible mud. Unless he’s spinning, and then he gets a small box of zoomies. Lowering the frame-rate to 60 fps alleviates the problem somewhat, but Soul Bursts still cause major disruptions to game speed.

Complaints were also made around Stranger of Paradise’s visuals. The game seems to oscillate between looking acceptable and looking like you’re playing something from 2009. A Reddit post called the port “horrendous,” saying “the game is ugly as hell with horrible render distance, tons of pop-in, choppy visuals, aliasing everywhere and really blurry and washed out image”. Other complained about the game looking pixelated, while issues around the game’s brightness are also being pointed out. One of my biggest problems with the first demo of the game was that it was a bit “The Long Night” from Game of Thrones, and unfortunately, it looks like someone at Square Enix forgot to turn up the brightness yet again.

One Reddit post from a user who claims to be a visual effects artist goes into a little more detail about the performance issues. He recommends keeping the game capped at 60 fps for now, as well as fiddling with the 3D rendering resolution scaling and screen space reflections in the graphics settings. They are the two settings that seem to be the biggest culprits for the slowdown at the moment. It won’t deny the problem entirely, but it should do a little to make the game more playable.

It’s a shame that the game is having difficulties running on PC, especially considering its modest system requirements. I’m running the whole thing on a pretty respectable setup and I’m still facing a fair amount of issues. I’m still not sure if it’s worth persisting with them in the pursuit of the Chaos kill. Square Enix has yet to acknowledge the PC port issues. If games like Nier Automata and the Final Fantasy 7 Remake are anything to go by, it’s unlikely we’ll hear anything for a while.

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