Set somewhere between a modern roguelite and a retro FPS, Nightmare Reaper is a recent release from indie studio Blazing Bit Games that combines familiar elements in a formula that feels quite new. Pitting you against hordes of monsters that erupt in fountains of blood, Nightmare Reaper takes open levels, both procedural and handcrafted, and lets you take them on however you want – as long as, however you want, it involves using 80 and some weapons with every weapon. sorts of weird random modifiers to blow everything up.
I’m a big fan of the gun which is a book that shoots lightning.
As you progress through the levels, you’ll pick up random new weapons and showers of gold coins. These coins can be used to buy character and skill upgrades through minigames you play on what appears to be a Nintendo Game Boy Advance SP. This is absolute nostalgia or confusion for you, I’m sure, but it’s a weird little stylistic touch that lets you know exactly where the Nightmare Reaper comes from.