LEGO Bricktales is a Kerbal children’s space program

An intriguing new LEGO game was revealed during Future Games Show Spring Show, and one that likely leans more on what is real physical LEGO than its most successful video games. LEGO Bricktales is being developed by Clockstone Studio, creators of the Bridge Constructor series, and the first thing that comes to mind with this is, interestingly, an underrated Xbox 360 exclusive.

I never thought I’d see the day, but – Banjo-Kazooie: Nuts ‘n Bolts was a semi-visionary game from Rare that probably didn’t get the reception it deserved. It was a platform game, but the main hook was an intuitive 3D building program in which you created vehicles, which you worked on around the worlds. I’ve also just described a large part of LEGO Bricktales.

This feels aimed at slightly younger kids, almost a kid-friendly Kerbal Space Program, but the structure is a ton of puzzles that give the player a challenge to overcome by building things. The game promises you can “build your own solutions”, and while this is probably going too far, the building element feels easy to use and highly flexible.

The puzzles are set in five different LEGO-themed biomes and it’s not just about building a helicopter to fly higher. The game’s press release says you’ll also be tasked with “purely aesthetic creations like market stalls and music boxes, to functional physics-based puzzles like building cranes and gyrocopters.”

(Image credit: LEGO)

Your good deeds will unlock more skills and building options, and as you explore different building sites, you will acquire the different bricks that come with them.

“Everyone loves LEGO Bricks, and we are no exception, so we couldn’t be happier to have the chance to work on a LEGO video game,” said Clockstone’s Tri Do Dinh. “We hope you enjoy this first look at LEGO Bricktales and have a lot of fun delving into the game’s story, sandbox mode, unlockable abilities and more!”

It has always been strange to me that LEGO has found massive success in video games with a series that essentially automated the process and focused on aesthetics, while its more ambitious attempts to virtually replicate the experience of fitting bricks into a rug failed. LEGO Bricktales leans much more towards the physical side of the toy and has clearly taken significant inspiration from games that thought of building smart: so cross your fingers.

The game will be released sometime this year, and here is the website.

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