It’s Not Just You: Mercy Was Completely Broken In Overwatch 2 Beta

In the first three days of Overwatch 2 Beta, Mercy was unable to heal properly. The most popular healer in the game had a bug that prevented her healing beam from chaining to allies during her last Valkyrie, crushing any hope of saving her team during a hectic fight. Blizzard released a patch that fixed the skill today, but a list of issues remains for the support character, which are detailed in this Reddit post by user ihatemouthwash.

I myself noticed Mercy’s erratic behavior while playing the beta this week. Valkyrie should increase the healing rate of Mercy’s ray and spread across her team, as well as allowing you to fly freely across the map. It’s not uncommon for her allies to die during this anyway, but it was hard to say why Valkyrie was less effective than she was in the original game. The time to kill in Overwatch 2 is noticeably faster without a second tank to turn around and help you, so I initially attributed that to that. Now that it’s fixed, Mercy should at least be able to keep up with the rest of the support list, but that’s not the end of the story.

Mercy’s signature skill, Resurrection, is also inconsistent in the beta now. Players are reporting that it won’t work within its intended range, its cooldown sometimes resets for no reason, and that the animation can freeze and interrupt the skill. The new, contentious score it also doesn’t seem to correctly reflect the amount of damage Mercy’s beam has increased while connected to another hero. An alternate setup that allows Mercy to fly to teammates while healing someone else also seems to occasionally break.

Aside from the now-fixed Valkyrie bug, none of Mercy’s issues are breaking the game on their own. It’s possible they could be fixed before the beta ends in May, but they drag the character down to a beta that already appears to have rolled out to support players. Much of the feedback over the past few days has been that playing a healer in the fast-paced Overwatch 2 beta is a thankless, labor-intensive job where you’re repeatedly crushed by enemy DPS and tanks. The most popular wire on the official beta forums it is simply titled “Support Looks Awful”, with many players discussing how difficult it is to survive in the game’s much deadlier 5v5 format.

“In OW2, I just can’t heal enough, no matter how well I do,” SkillNoKills wrote in the Mercy thread. “I barely have a chance to increase the damage because there are always more healings that need to be done.”

“Now, Mercy can’t keep a DPS from being attacked, and it’s more like delaying the inevitable,” they added.

Serten1tynow, a main character in Mercy who plays her at the higher competitive levels of the game, told me that the Valkyrie bug was manageable for experienced players because they are used to juggling their allies’ health, but that doesn’t solve the current state. of the backing paper.

“Support in general is struggling compared to the rest of the papers,” he said.

(Image credit: Blizzard)

“In most places, Zenyatta best fills Mercy’s place,” he said. “That’s why we saw Brigitte Zenyatta [compositions] be so dominant. He has incredible damage, a good defensive ult and Orb of Discord. Mercy has been a niche choice for a long time, although you can make it work if you adapt, there are only heroes that do it better, unfortunately.”

“Removing hard crowd control from the game did nothing except make supports feel worse when playing,” argues Reddit user sushi2k. Many players, myself included, have found that highly mobile supports such as Lucio and Moira can safely zoom the map and avoid getting caught by enemy DPS. Blizzard has removed most forms of damage character stuns, such as Cassidy’s Flashbang and Mei’s Freeze, which were often used to help protect their healers. Now the healers have to defend themselves. The only answer, in many scenarios, is to simply kill your attacker before he kills you. All damage characters move faster and tanks have greater mobility. Supports now have regenerative health, but it rarely matters when it’s so easy for enemies to jump on you.

This leaves heroes like Mercy, who is primarily made to heal and damage allies, feel too weak to play. More aggressive healers like Zenyatta and moira, on the other hand, are better equipped to chase kills while also healing. It’s a change from the live game, which currently favors a mix of dedicated healers and damage dealers. On Reddit and the forums, support players seem confused about whether to heal or damage. And without a new hero to try out, they’re left struggling to make their current favorite heroes work in Overwatch 2.

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“If the next Overwatch 2 character isn’t a support, you support mfs need to start protesting or something you guys are being abused, that’s sad” I wrote Professional Overwatch player Apply. For reference: The last support added to Overwatch was Baptiste, a healer/DPS hybrid, in early 2019.

The reason for a beta is to give feedback on the game, so it’s possible that Blizzard will take that into account and adjust the healing to be more useful soon. The Mercy Valkyrie correction is a step towards balancing the role, but it is clear that something needs to be done on a larger scale. The 2022 Overwatch League season, which will be the first pro event in beta, starts next week. Even in the hands of the game’s most skilled players, matches can help reveal why support needs help.

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