Indie heist simulator Monaco getting a 3D sequel

In our 2013 review of the original Monaco, we call the indie heist simulator “one of the best co-op games of all time”. Monaco had fantastic, open-ended levels that helped its makeshift stealth co-op gameplay really shine. Of course I always used the mole break walls straight through these levels and troll my friends, but the rich improv gameplay was there.

Now, nine years later, Pocketwatch has announced Monaco 2 with a smooth animated trailer it is a three-minute development log presented by Pocketwatch founder Andy Schatz. The log contains the true essence of the announcement, with demonstrations of prototype gameplay, concept art, and an explanation of the game’s ambitions.

I was immediately struck by the verticality of the prototype levels, and Monaco 2’s full use of its new 3D perspective is one of the first things Schatz talked about in the log. “If you’ve ever watched a heist movie, you’ve probably seen someone tunneling under the bank vault or rappelling down from the ceiling,” he explained, “and we really wanted to have that experience in the game.”

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(Image credit: Pocketwatch Games)
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Monaco 2 internal gameplay

(Image credit: Pocketwatch Games)

The presentation also featured footage of a flying drone exploring one of the levels, potentially a class skill taking advantage of this new verticality. Schatz mentioned that Pocketwatch will use procedural generation to do Monaco 2’s heists, something I’m personally a little wary of, but the studio will be expanding on this and other aspects of the game in future development logs.

Schatz shared concept art of the intended final look, in contrast to the blocky prototypes shown here or the simplified pixel art of the first Monaco. The concept art included a mockup of the Gentleman, one of the playable characters from the first game, but Schatz was quick to clarify that he was not yet a confirmed character for the final game.

Monaco 2 appears to be well advanced in development, but it still doesn’t have a release date or planned window. You can follow the development through Pocketwatch Muscular contraction, YouTubeor Discord.

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Monaco 2 concept art

(Image credit: Pocketwatch Games)
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Monaco 2 the Gentleman

(Image credit: Pocketwatch Games)
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Monaco 2 concept art mansion exterior

(Image credit: Pocketwatch Games)

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