Halo Infinite Warthog Just Gained 170 Pounds

Halo Infinite’s Warthog is a lightweight. This can sounds like a diss, but I say this with love – out of all seven iterations of Halo’s iconic four-wheel gun truck, I actually like Infinite the most. It’s fast, looks damn cool, turns corners on a dime, and doesn’t turn every time I jump over a medium-sized rock. But I have to admit it doesn’t look like a classic Warthog. Infinite’s pig is so fast and light that it glides across the land. It looks more like a fast supercar than Bungie’s original Humvee, and 343 is trying to do something about it in Halo Infinite season 2 to update.

That’s right, Halo Infinite has Warthog patch notes, and they’re surprisingly extensive.

(Image credit: 343 Industries)

“The Warthog’s tire positions and suspension have been adjusted to improve its handling over uneven terrain,” the statement reads. official patch notes. Sounds simple enough, but click on the “Developer Notes” dropdown below and you’ll enter basic truck tweaks. 343 said the Warthog was “withstanding the bumps in the road longer than it should”, causing it to “twist or roll a frustrating amount”.

It is true. The Warthog’s impressively springy suspension allows it to handle rocky terrain very well at slower speeds, but pick up the pace and the rear tires will start to sway as if they were floating. To help address this, 343 put some meat on the Warthog’s bones – worth £170, to be exact.

  • Increase mass from 3130 lbs to 3300 lbs

It’s hard to say exactly what an extra 170 digital pounds should look like on a Warthog, so I opened the game up to see if I can tell the difference. I’d say the Season 2 Warthog still looks the same. It can still traverse the map and take turns without much resistance, but I detect some extra junk in the trunk. There’s definitely more weight being pushed when I brake suddenly (possibly thanks to the “increased inertia tensor scale” mentioned in the patch notes) and the tires are glued a little closer to the ground now. Still a far cry from the elephant maneuverability of Halos 1-3, but I like the change.

As for the other minute adjustments like traction adjustments at certain angles or how the rear tires were pushed back from “0.56wu to 0.66wu (world units)”, the difference was practically invisible.

My main takeaway here is that the 343 takes vehicle handling very seriously. I wouldn’t have guessed the Warthog patch notes would include centimeter-level tire adjustments or exact digital pound measurement. This may allude to the density of tools players will have access to when Forge finally makes its way into the game… eventually. Will I be able to make a custom Warthog race map where each truck weighs 14 pounds?

For now, Halo Infinite Season 2: Lone Wolves has a few new maps and modes to play with, another battle pass full of shoulder pads, melee upgrades, and a beefier pig.

Leave a Comment