Taking place in an alternate timeline where King Louis XVI thwarts the revolution with an army of robot automatons (now that’s a premise), Steelrising sees you battling through the smoldering ruins of Paris in the ceramic body of Aegis, an android created by one of the King Louis engineers.
having already revealed a hot minute last year’s gameplay, this new trailer provides a slightly broader look at Steelrising’s systems and locations. The video begins in a workshop on the outskirts of Paris, showing various weapons from the game, such as the “Gribeauval Halberd”, a hybrid melee and ranged weapon reminiscent of Bloodborne’s rifle spear, alongside a pair of Armored fans, the ideal accessory for an assassin robot facsimile of a French aristocrat.
The action then shifts to central Paris, where Aegis demonstrates his platforming skills, including an agile maneuver and a Sekiro-style grappling hook, before slashing at a boss named ‘The Bishop of the Cité’. We also get a glimpse of the various outfits Aegis will be able to wear, allowing you to fully embrace the fashion of late 18th century France.
It’s a surprisingly raw video compared to the much more flashy footage from last year, showing the placeholder UI and clearly missing some elements like music for the boss battle. This isn’t necessarily a bad thing – an honest video is preferable to a heavily choreographed trailer that doesn’t represent the game’s current development status. At the same time, however, taking on From Software demands an extremely high level of quality, and that extra layer of polish is something Spiders has historically had. fought to deliver.
That said, combat looks much better than Greedfall’s, while Spiders’ vision of a dilapidated, robot-filled palace is undeniably appealing. The studio always delivers interesting games, and Steelrising doesn’t seem any different in that regard. We’ll find out if your combat can cut the mustard when it launches on September 8.