I was immediately intrigued when furthest border (opens in new tab) was announced in February as a medieval city simulator made by Crate Entertainment, the studio responsible for dark dawn (opens in new tab). I really like Grim Dawn, it’s one of the best action RPGs of recent years, but it’s also, you know, an action RPG.
City Sims and ARPGs are very different genres, but as different as they are, the new Farthest Frontier teaser that appeared on the PC Gaming Show emphasized a strong similarity between these two: Shit is sinister.
“Life can be hard everywhere, but in the Old World there was no hope of getting better,” says the narrator. “When our crops failed, the ruling class would still receive the same share, leaving our children to starve. And if we had any coin to our name, the inspector would come along, demanding it for the Crown.”
It’s not that different from today, right? In any case, in the midst of this great sucking vortex of the peasantry, some tough souls decided it was time to hit the bricks and try their luck elsewhere. It has been a difficult journey, and many people have died along the way, but hope is on the horizon.
Also on the horizon, according to the Steam page is:
- bubonic plague
All of which come on top of the usual problems with starvation, animal attacks, violence and accidents. It’s not a good time for anyone, it’s fair to say, but if you can manage it, your people could end up living in a very good place. Developers have been posting a number of city building blog updates on Steam the last couple of months, and it seems to be fitting in pretty well. They even have a pizza oven!
Farthest Frontier also now has a release date: it’s scheduled to launch in Early Access on August 9th. Crate Entertainment expects it to remain in Early Access for 4-8 months, “depending on how much we feel the need to change the game’s scope before we’re ready to call it finished.”