Evil Dead sold over half a million copies in five days

Asymmetrical multiplayer horror game evil Dead came out on May 13, a thematically appropriate Friday the 13th. In the first five days after its release, as mentioned in Abraçar Group’s annual reportwhich is proprietary to developer Saber Interactive, and @EmbracerInvestor on TwitterEvil Dead sold over 500,000 copies.

Originally scheduled for release in 2021, Evil Dead: The Game was pushed back to February 2022 for polish and singleplayer addition, then again to May. As Saber said at the time, “This delay gives our team the time they need to get things right so your boomstick is polished, fully loaded, and ready to blast Deadites that Friday, May 13th.” It seems to have paid off, and Evil Dead was better received than Saber Interactive’s previous licensed co-op zombie shooter, World War Z.

While four players – which could be characters from movie series and TV shows or just different versions of Ash – cooperate to achieve their goals, a fifth player hunts them down like a demon. (Any of the roles can also be filled by the AI.) The more scared the survivors are, the more susceptible they are to the demon’s attacks, which include having one of them to attack the rest.

Our own Chris Livingston played Evil Dead recentlyand said, “Survivors have a surprising amount of power that makes it more than just a game of hide and seek, and demons have a lot of fun tricks up their rotten sleeves. The nature of objectives challenges players to move quickly.” at times and hold on at others, and the advantage seems to swing between the sides a few times in each match, so the survivors and the devil can experience moments of triumph and feelings of panic.”

Being a cross-platform multiplayer game has certainly helped Evil Dead sell, but it looks like people are having fun with it. The thought of a bunch of different Ashes, all voiced by Bruce Campbell and running together with boomsticks and chainsaws, has definite appeal.

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