Epic has taken a clear stance on the ongoing Russo-Ukraine war, most notably grossing $144 million in humanitarian aid through Fortnite sales. Now, the publisher has awarded a ‘MegaGrant’ to Kiev-based Frogwares, developer of the excellent Sherlock Holmes series, to help it relocate and support employees affected by the conflict.
“We are proud to share that we have received an Epic MegaGrant from Epic Games” writes Alex Striuk of Frogwares. “As of now in Ukraine, the war is still going on. During this time, we as a studio need to feel strong, keep a positive mindset and do everything we can to keep the business running while also providing support to our team.” that they require.
“The war has negatively affected our production workflows and led to the partial disorganization of our studio. Epic MegaGrant funds will be crucial in relocating employees to safer areas and will help those who have relocated to remote regions of Ukraine or other nations in EU, maintain your financial stability.”
Frogwares goes on to say that, basically, the war caused serious financial problems for the studio and the disruption it caused made normal work impossible. “In short, the Epic MegaGrant will be used to soften the financial blow of the war and stand tall, and we would like to thank Epic Games for their support during this difficult time.”
Day 79. The Russian invaders are dropping more and more bombs on the #Azovstal factory in Mariupol, where our Armed Forces hold their positions against all odds. Putin won’t let them out alive. We need a strong international effort to rescue them. Please spread the word. pic.twitter.com/Gk4zbi4ZLzMay 13, 2022
The MegaGrant Epic Scheme gives money to developers using the Unreal Engine and “to projects that enhance the open source 3D graphics ecosystem”. Donations can be anywhere between $5,000 and $500,000, although there is no indication of how much Frogwares has received and it has no obligations to Epic in terms of the IP it helps with.
Frogwares is headquartered in Kiev and also has offices in Dublin. The studio was founded in 2000 and has since created a series of titles based on classic literature such as Holmes and Lovecraft. More recently we received Sherlock Holmes: Chapter One, which Fraser had a lot of fun with, calling it “an ambitious detective sandbox with a younger, hotter Sherlock”. Since Russia’s invasion of Ukraine, the studio has been outspoken about the conditions your developers are facingand called for an end to the conflict.