Destiny 2 is adding a weekly spinner for old raids and dungeons

Bungie has announced a new rotator system designed to bring back old raids and dungeons destination 2. Revealed in the studio weekly update postthe system is divided into seasonal and weekly challenges that will allow players to revisit some of the game’s older content.

“We’ve heard your desire for reasons to return to previously released raid and dungeon content loud and clear,” Bungie stated on the blog, adding, “One way to freshen up the raid and dungeon experience in Destiny 2 is by developing a new rotation of Featured content that we think you’ll enjoy starting in Season 17.”

The seasonal rotation focuses on the new raid and dungeon for this season, with the rotating version granting Pinnacle rewards for each encounter. The weekly spinner, meanwhile, has a chance to feature “all raids and dungeons not listed as the seasonal rotation”. In other words, you can revisit Shadowkeep’s Garden of Salvation or Forsaken’s Last Wish.

Completing the final encounter in any raid or rotated dungeon will reward you with a Pinnacle drop from a Weekly Challenge. Additionally, these rotated raids and dungeons will have no locks for legendary items, meaning players can farm the rotated encounter for legendary rewards.

Alongside this new rotator, the weekly update also announced that the Master difficulty version of Vow of the Disciple is coming next week, with a power level of 1580 and a seasonal cap of +30. Completing the Master Raid will increase progress towards the Raid seal, while each completed encounter has a chance to drop an Adept weapon.

Bungie’s method of “vaulting” existing content in Destiny 2 it’s controversial. The studio has previously stated that removing large chunks of existing content is a necessary process to keep the game from becoming “unimaginably bloated”. But it usually means removing in-game content that players have paid a premium price for, which, in addition to censoring players, also raises questions about the value of these content updates and whether their prices are justifiable given the increasing transience.

While raids and rotated dungeons don’t exactly solve this broader problem, it does at least mean that players new to the game can experience the best parts of some of the older content, while existing players can return to some of their favorite haunts. Seasonal and weekly rotations are expected to begin with the release of Season 17, which is expected to arrive in late May.

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