Minimalist psychedelic rhythm game Super Hexagon is approaching its 10th anniversary, so you wouldn’t envy its developer Terry Cavanagh if he had shelved it now and said “that’s it” (especially since he has the very latest risky dungeons (opens in new tab) to maintain). But Super Hexagon lives on, as the developer announced that it has now been verified for the Steam Deck and received a major engine update that should make an already great game that little bit better.
O ‘Neo Update’ (opens in new tab) (discovered by Playing on Linux (opens in new tab)) is a complete system-level rewrite of the game’s code. Super Hexagon now uses SDL (which makes the game window resizable and fully supports controller), the audio engine has been replaced, and the graphics rendering has been overhauled to provide proper scaling for 4K. With the Super Hexagon look relying on clean straight lines and sharp angles as you move your little triangle between the rapidly rotating walls, it’s nice that you can now blast it to the big screen without things getting jagged.
The update also initially promised “smoother frame rates”, although when users started reporting that it was still capped at 60FPS, the developers admitted their mistake and said that higher frame rates will arrive in a future ‘Part 2’ update. . The mobile version of the game already supports higher frame rates as well as a few other features, and the end goal is to merge all the desktop and mobile versions into one ultimate super Super Hexagon.
Cavanagh says there’s no deadline for the completion of Neo Update Part 2, but what’s a few years for a game that’s been around since the early days of the indie game revolution? Meanwhile, with modern conveniences like high resolution and proper control support, you can relax with Super Hexagon on a big TV and be pulled into its mesmerizing vortex of geometry and electronic music like never before.